تازههای کتابخانه
Game User Experience And Player-Centered Design
There are approximately 2.5 billion gamers worldwide today, and the video game industry is soaring. It certainly...
There are approximately 2.5 billion gamers worldwide today, and the video game industry is soaring. It certainly...
Looking back to 1980, when Fundamentals of Human Neuropsychology’s first edition appeared, reminds us that in the...
The Internet poses not only great opportunities but also many challenges for university learning. Filtering and processing...
The attention control system is one of the most complicated neurocognitive mechanisms. It plays a vital role...
Health for self, health for the world? This is our hope here. Along with imparting some healthful...
Imagine yourself as a skilled skier, having come off the lift, now advancing to the beginning of...
As the 66th volume in the prestigious Nebraska Series on Motivation, this book focuses on understanding emotion...
Critique of an activity is a form of engagement with the activity, which stimulates new ways of...
The way we make sense of emotional situations has long been considered a foundation for the construction...